PART -2
PAPER
-1st
SECTION –A
[DATA STRUCTURE]
- Dynamic Memory Allocation –Malloc (), Alloc ()
- Analysis of Algorithms
- Arrays –Searching, Sorting, Insertion, Deletion, Merging
- String, Manipulation
- Linked Lists –Single & Double, Operations
- Sparse Matrices, Operations
- Stacks –Operations, Infix, Prefix & Postfix Notations
- Queues –operations, Circular & Deque
- Trees -BS Tree, AVL –Tree, Heap Searching & Sorting Techniques
- Graphs –Adjacency, DFS, BSF, Minimum Spanning Tree, Dgikistra & Kruskals Algorithms
SECTION –B [DISCREET MATHEMATICS]
UNIT -1 (BOOLEAN ALGEBRA)
- Introduction to Boolean Algebra
- Basic Postulates
- Canonical Forms –Sum of Products & Product of Sum
- Karnaugh Maps
- Simplification Using Karnaugh Maps
UNIT -2 (CIRCUIT DESIGN)
- Introduction to Digital Logic
- Gates -Invertors, AND, OR, XOR, UNIVERSAL NAND GATE, UNIVERSAL NOR GATE, TRUTH TABELS AND LOGIC DIAGRAMS
- Basic Circuits –Address, Decoders, Encoders, Multiplexers, Flip-Flops etc.
SECTION –C [LINUX OS]
UNIT -1 (INTRODUCTION TO LINUX)
- Basic Features, Advantages, Basic Architecture of Unix / Linux System, Kernel, Shell
- Linux File System-Boot Block, Super Block, Node Table, Data Blocks
- How Linux access files, Storage Files, Linux Standard, Directories, Commands for Files and Directories CD, IS, CP, MD, RM, MKDIR, RMDIR, MORE, LESS, CREATING and viewing files, Using CAT, Checking Disk Free Spaces, Linux System Startup & Shut-Down Process
UNIT -2 (LINUX)
- Understanding Shell, Process in Linux, Connecting Process with Pipes, Redirecting I/O, Background Processing, Managing Multiple Processes, Changing Process Priority, Scheduling of Processing at Command, Batch Commands, kill, ps, who, sleep, Printing Commands, find, sort, cal, banner, touch, file, File Related Commands – ws, sat, cut, grep, dd, etc, Mathematical Commands –bc, expr, factor, units
PAPER -2nd
SECTION –A [OBJECT ORIENTED
PROGRAMMING USING C++]
UNIT -1 (OOPS BASIC)
- Objects
- Classes
- Polymorphism
- Reusability
- Inheritance
- Message
- Passing
- Genericity
UNIT -2(C++ PROGRAMMING LANGUAGE)
- History & Features, Introduction of Classes, Comparison / Additional Features to C-Language
- Object Oriented Features in C++
- Scope Resolution Operator
- Static Data Member
- Static Function
- Passing Object of Function
- Returning Objects
- Constructors & Destructors
- Function Overloading In C++, Operator Overloading in C++
- Inline Function, Friend Function
- Inheritance –Single, Multiple, Multilevel Virtual Functions
- Void Pointers
- Pure Virtual Functions
- Function Templates & Class Templates
SECTION –B [COMPUTER NETWORK]
UNIT -1
- Need & Advantages of Networks, Types : Server based, Peer based, Hybrid
- Topology, Network Media Types, H/W Protocol, Software Protocol, Digital Signaling, Analog Signaling, Bit Synchronization, Base Band And Broad Band Transmission
UNIT -2
- OSI and IEEE802 Model, IEEE802.3, IEEE802.4, IEEE802.5, & Fast Ethernet FDDI, ATM, LAN, Access Techniques, Bit Map Protocol
UNIT -3
- Connectivity, Hubs, Repeaters, Bridges, Multiplexers, Router, Gateways, Modem, Types of Modem, Modulation Schemes.
UNIT -4
- Internet V/S Intranet, Growth of Internet, ISP, Connectivity, Dial UP, Leased Line, URL, Domain Name Portals Application, POP & Web based e-Mail, Merits, IP Addressing
- Basics Of Sending & Receiving e-Mails
UNIT -5
- Internet Chatting, WWW,HTTP,URL, HTML
- Over View Of e –Commerce, Internet, e –Business, Advantage of e-Commerce
SECTION –C [DIGITAL COMPUTER
ORGANIZATION]
UNIT -1
- CUP ORGANIZATION : ALU & Control Circuit, Idea about Arithmetic Circuit, Program Control Instruction Sequencing
UNIT -2
- INPUT OUTPUT ORGNIZATIONS : I/O Interface, Properties of simple I/O Devices And Their Controller, Isolated Versus Memory-Mapped, I/O Mode of Data Transfer, Synchronous & Asynchronous Data Transfer, Handshaking, Asynchronous Serial Transfer, I/O Processor
UNIT -3
- MEMORY ORGANISATION : Memory Hierarchy, Auxiliary Memory, Magnetic Drum, Disk & Tape, Semi –Conductor , Memories, Associative, Memory, Virtual Memory, Address Space & Memory Space, Address Mapping, Page Table, Page Replacement, Cache Memory, Hit Ratio, Various Mapping Technique, Writing into Cache